Thursday, June 28, 2012
There is Literally Nothing to Talk About So Here's a Rant
So this is one of those nights where there is just jack-all to talk about, honestly. There's some depressing news out there about Sega shutting down a lot of European and Australian offices, as well as the news about Radical Entertainment basically getting shuttered, but I don't really like talking about stories like that because I can never usually offer much beyond "well, that sucks". And it does suck. And.....that's about all I can say on it. Hopefully Sega can turn themselves around with Phantasy Star Online 2 with the monetization they're doing on it (Which I take absolutely no issue with so long as you'll be able to have a character and a room without paying. Or you can pay once for something and have it indefinitely. None of this stuff that amounts to 'renting'.) and hopefully the people let loose from Radical can find employment in companies that aren't absolutely terrible and suffer no repercussions from what they do. Actually, if you'll allow me a little tangent on that note...
The thing that bothers me when stories like the Radical thing come out is that a lot of people's reaction is to go "Well, I'm going to vote with my wallet and not buy anymore Activision games" (or whichever parent company it is doing the trouble, usually Activision or EA) and get all self-important about it. Same thing happens on a broader scale with Nintendo, Microsoft and Sony whenever news comes out for them that people don't really agree with. Region-locking with the 3DS, pick something from a hat with Sony, etc. People like to think that if they just don't buy a product that comes out from this group, -everyone at the top- suffers. Imagining that not buying the next Call of Duty game suddenly means Bobby Kotick has to visit the poor-house. Or that it affects Iwata whatsoever when you refuse to buy a 3DS because you can't import games from Japan to play on it without a lot of hassle, if at all.
This is not how things work. Kotick already has his money. Not buying Prototype 2, not buying the next Call of Duty, not buying anything that has the Activision branding doesn't do a damn thing to his earnings or his bank account. The only people that are affected are the developers, the guys at the bottom of the totem pole, since as we have learned quite often over the last year or so, they are quite 'expendable' in the eyes of the people running companies. Refusing to buy a game because Kotick runs a company is only punishing the guys who spent 60 hours a week away from their families and everything else to put together something they believed in, that they thought would be a viable, entertaining product. Because if the game they spent all that time on doesn't sell 'well enough', they get the axe and it's that simple. Hell, Kotick and the like probably make more money, if anything, when this sort of thing happens. So if you really want to be someone who is 'voting with your wallet', how about you just buy the games you want to buy, since that's...pretty much all that matters, yeah? Buying a game tells a company "I want this", and not buying it tells them "I don't want this", because nobody gives a shit if you're not buying something on faux-righteous principles; the simple matter is that you didn't buy it.
And before you drop into that "But Mogs, the Nintendo executives took that big paycut, that's a real classy move, isn't it?" because that comes up all the time, let me just ask you something. Do I think it's classy that Nintendo Executives who have had more or less the most successful years we've known in a few generations with both the Wii and the DS (in all its incarnations) selling like crazy are willing to accept a little less money in the face of the 3DS only selling like three millions units worldwide at the time? No. Not really. It was associated with a price drop that came into play only because they admittedly over-priced the 3DS because they thought it would sell regardless (which would get anyone else constantly crucified since the literal reason for the $250 pricetag was premium pricing because the demand was so high) and was only done because Sony threw out a pricetag for the Vita that nobody thought they would put down, which actually made things competitive. Or it -would've-, had Nintendo kept the price the same until after the Vita had launched, but who needs to actually give anyone else a chance, right? So, no, it wasn't really a classy move because, again like Kotick, they've got their money and the fact that they're taking less out of trucktons of money doesn't impress me a lot, especially when it was a purely PR-grabbing move.
Well, I didn't really expect this post to take a turn like that, but hey, gotta roll with it when it comes like that. That's been something that's been bugging me for a while and it was sorta kinda tied to another rant that's been brewing lately as well, but I didn't actually think I'd be able to, uh, put it into words. Regardless, I think I came out making my points pretty clearly. Or at least partially. Maybe. Anyways, at least I did get to write up something in the wake of there being not a whole lot else to talk about. Nothing to be excited (positively) about, anyway. Hopefully Friday bears news that will be worth bringing up and speaking of at length. Or maybe I'll actually do something game-wise that merits talking about. That's....probably doubtful, but hey, anything could happen, apparently!