Thursday, May 17, 2012

Metal Gear Solid HD Collection for Vita Has a Release Date

So, another sort of weird title in the future of the Vita officially has a release date and, unsurprisingly, it's the date that was leaked a little bit ago:  June 12th.  And also unsurprisingly, nobody is going to acknowledge that it's a fairly big boon for the system for several reasons, the most of which being that it's just a Vita title and anywhere you look will have you believe that they simply don't exist, because that gets in the way of the doom-saying and rhetoric and all.  Of course, there are a few valid points of contention to have with the Vita version of the Port which I'll get to eventually.  I will say, however, right up that the MGS HD Collection for the Vita is simply not a game that I'm going to invest money into this year.  It's rather unfortunate since I have, actually, been looking forward to the prospect of re-familiarizing myself with Metal Gear Solid 2 and 3 in portable form, mostly for the convenience factor of course, but, well, therein lies the problem with the game:  It's only Metal Gear Solid 2 and 3.

"Only" is a pretty misleading word, of course, as both titles are the 'enhanced' versions of themselves, meaning Metal Gear Solid 2 is a game and a half with VR missions and Snake Tales, and Metal Gear Solid 3 is actually three games with Snake Eater as well as Metal Gear 1 and 2 - The 'good' versions, even.  I mean, any way you look at it, the game is full to the brim with content, but the problem here is comparative envy.  As we all know, the Metal Gear Solid HD Collection's appearance on the Vita is not its first - it first appeared on the Playstation 3 and XBox 360 with the content outlined above as well as Metal Gear Solid:  Peace Walker, the port of a portable game, remastered in HD.  And therein lies the rub; the portable port of a collection of ports does not have the portable port ported in the collection of ports.  (Ports)  It boggles my mind in bad ways that you could release a collection of Metal Gear Solid games for a portable console and exclude the game that was made explicitly for portable gaming.

So, knowing that there is an entire game missing, one has to go on and wonder -why- and the answer is....well, pretty sloppy, really.  The 'fan' answer is that there's probably not enough room on a Vita cart because that's not actually a bad idea, and from my little digging, I don't know the min-max space of a Vita cart.  But in that case, you could just throw in a voucher code for Peace Walker and call it a day, right?  You still get all three games for your $40 (which, s'far as we can tell, is how much MGS HD Vita is going to cost, the exact same as the PS3/360 versions) and everything's all spiffy.  Of course, that's not the official response, as the official response is:  'Why port it? It's already on the PSN for download, and the Vita touches it up already'.  Which is...uh....well, first off, that's a less-than-friendly way about it, and second off, it's not.  I have my Vita right in front of me and I cannot look up Peace Walker for purchase nor download.  Yes, you can get it on the PS3 and transfer it over, but that's not the point at all.

Maybe they assume the people who want to play Peace Walker on Vita already have the HD Collection on PS3 (since everyone who owns a Vita owns a PS3, clearly) which came with a download code for Peace Walker's PSP version to make use of the Transfarring feature.  So they want to pay another $40 for two of the games on the go because clearly in the -months- that the Collection's been out on the PS3 and 360, they haven't beaten it yet and they really really need that 'on-the-go' factor.  So they figure "Hey, they have Peace Walker HD on PS3 already, and a code for Peace Walker on PSP, they'll download it to their Vita and go and be awesome."  Which is....where the second problem comes in.  The second problem being that Peace Walker can't Transfar to the Vita.  So if you follow everything as is, buy both versions of the Collection and play the PSP version of Peace Walker on the Vita 'as intended' (to prevent from using resources that are so vital elsewhere) you don't get to enjoy the -one- feature that is -most- important for the Portable game that isn't in the portable collection.

This is some pretty gigantic fumbling going on here, unfortunately.  Fumbling enough that's it's dutifully pushed the game off my radar which seemed pretty impossible honestly.  On one hand, I'm pretty relieved by that, since that's $40 that I can spend elsewhere, but on the other hand, I really wanted to play Metal Gear Solid 3 on my Vita sometime soon.  I still will -someday-, but I can only hope that E3 brings about some happy Vita news from Konami to kind of make up for this.  Since it's just a bad look no matter which way you go at it.  Regardless, someone without access to a PS3 or 360 would probably be best served picking the game up if they desire; like I said, it's not exactly lacking for content, so much as it's simply lacking for the content of its big brother version.

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