Showing posts with label Ground Zeroes. Show all posts
Showing posts with label Ground Zeroes. Show all posts
Tuesday, December 10, 2013
Oh. Well Then.
Not too terribly long, I got all bent out of shape over Metal Gear Solid V: Ground Zeroes, since it was reported that the PS4/XBone versions were going to be digital-only and that's kind of a bad thing. For reasons that I went into with a lot of words that ended up boiling down to "The Gaming world just isn't ready for this nigh-evangelised 'Digital Future' but more importantly I'm most definitely not ready for it, goddamnit" because I really really want to play every single MGS game ever always. All of that remains true, of course, because Internet Infrastructure has not magically become better in the weeks since, nor is it showing any signs of magically coming to ultimate power any time soon either. Unfortunately and fortunately. (Since even if Infrastructure got better, I'd probably still be fucking stuck)
Good news has come out for everyone, however, as not only does Ground Zeroes have a release date for North America, but it has pricing and release details that are a bit different than previously reported for good ol' Europe. First off, the game comes out March 18th, 2014 across PS3 and 4, the 360 and the XBone. PC players...get to keep waiting for REVENGEANCE, I assume. (Please buy it when it comes out.) Much like Europe, there's a bit of a price variance not only between current and last gen platforms, but physical and digital as well. The PS3 and 360 versions retail at $30 for Physical and $20 Digital which is pretty much what I figured would happen in that it's exactly the same as the European price, except they switched denomination markers. Sorry Europe!
The good bit comes in, however, when you see that, yes, the Digital Versions for the PS4 and XBone versions of Ground Zeroes are $30 for some reason, but there are actual physical versions of the game as well which will retail for $40, a full $20 more for a prettier version of the game on a disk instead of a digital PS3 purchase. In another complete 180 from previous reportings, there's apparently going to be something extra in the Physical versions, though if that's just the Next-Gen ones, I don't even know. Regardless, there's going to be a box with a PS4 disk in it that has Ground Zeroes on it that I am going to one day stare at and debate whether or not I should purchase it. On the one hand, I'm very, very glad that it's going to be something I -can- buy and play, but on the other hand, it's a prologue that could be shorter than the Tanker section of MGS2, and it's $40 when a digital version of the PS3 version is half that for reasons, and while I -want- to play it in stunning visuals with the Dualshock 4 and all that, I'll need to convince myself a little more. Also, I'll be concerned about a package deal for Ground Zeroes and Phantom Pain whenever that ends up coming out. (Likely around a year later, I'm guessing)
Still, it's good to know that I have the option if I decided to go that route because I likely will because I have no will-power. Though I have to wonder what the extra bit in the cases is going to be, because I highly doubt it's going to be the Exclusive DLCs mentioned for both systems. The Deja Vu mission for Playstation and the Jamais Vu DLC for XBox both look great, even though I swing more towards the Jamais Vu one because REVENGEANCE, and it kills me to think that I -won't- get to play it. It's...not the same as more REVENGEANCE, of course, but it's close. At least Konami is still acknowledging the game and hopefully the hopes of a sequel will end up panning out, because I will buy the absolute fuck out of it. On the other hand, more 'exclusive' DLC for the Boxed versions on top of platform-exclusive DLC? That's...that's going a bit crazy with it. Though we are not exactly surprised, I should think.
crazy conspiracy theory, "David Hayter Voicepack DLC" - it'll never happen, but goddamnit if we're not all hoping
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Monday, November 4, 2013
Okay, This Trend Needs to Stop Before It Starts
It's been known for a while that Metal Gear Solid V would be yet another of the Cross-Gen titles coming out, releasing for both PS3 and 360, but PS4 and XBone as well. It's also been known that Metal Gear Solid V: Ground Zeroes, the prologue to the actual meat of MGS V, The Phantom Pain, would be releasing beforehand due to it being a prologue and all. That was roughly all the information that we knew to this point, however, and that finally changed today....kind of.
The release window has narrowed from "2014" to "Spring 2014" which is, of course, considerably more focused, but it's clearly still not ready for an official release just yet. We also have prices....in a sense, and this is where things get a bit tricky. Current gen prices for the packaged versions of the game (meaning PS3/360 disks) will be £30, which roughly translates to about $48, assuming they don't do that thing they do where they just exchange £ and $. Current gen prices for digital versions of the game, however, will be £20, which roughly translates to about $32. And then there's an entry for the price of the Next-Gen downloadable versions, which is the aforementioned £30 or ~$48. So, what's the price for the Next-Gen packaged version? Uhh..
Well, apparently there won't fucking be one.
It's already been confirmed elsewhere from the linked article - Ground Zeroes is going to be Digital-Only on the PS4/XBone and I have only one thing to say to that: Fuck that.
Next Gen games are going to be fucking huge - Killzone: Shadow Fall is just south of 40 GB as a compressed file (down from a hefty 290 GB) as an example - and I can't imagine that Ground Zeroes, the first Open-World Metal Gear Solid title is going to be an exception to that, prologue or not. My thoughts on digital-only games has been well-covered at this point (even if I understand that it's a necessity -sometimes-, and can acknowledge that there are varying degrees of problem areas to it) but I think we can all agree that downloading 40 gigs is simply unfeasible for a majority of the people playing games out there. Not only is there speed issues to consider (since we're not all blessed with the ability to pay for wonderful internet), but there is that whole pesky issue about Data Caps that has not gone away by some sort of magic or sorcery. So it's at this point that I would like to ask Developers to kindly pull their heads out of their goddamn asses.
I'm going to reiterate the very point I made back when Microsoft assumed the internet was magical and ever-present around the entire goddamn world: It's fucking not. Internet infrastructure is actually pretty piss-poor in the United States (not to mention neighboring Canada and Mexico) since the farther out from a major city you get (not even the semi-major cities) there is a drastic drop-off in speed, capacity and what have you. Everyone in the industry seems to forget this constantly, because, and I'm just guessing here, a lot of developers are based out of major cities. I can see how it's possible that it's easy to forget what you -don't- have to deal with, but that doesn't make it any better. Still, I think even some of these people would have an issue downloading 40-50 Gig games on the regular. So hopefully this little idea of "Digital Future" stays in the future now as it has done so already, because we just are not ready for it yet.
I mean, seriously, Ground Zeroes is going to be fucking huge even if it's supposed to be a 'short' game are we kidding anyone thinking otherwise
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Friday, August 31, 2012
Metal Gear All The Way Down
So, there was a lot of news that pretty much dropped at the same time that involved all things Metal Gear. Except REVENGEANCE. All that got, pretty much, was a handful of screens, maybe a new trailer, but I doubt it. Which, I say I doubt it because I'm not going to look for it because I am pretty tired at the moment and, thus, lazy. Regardless, even if there was another trailer, it can't really compete with the other news which is funny because the lid has been slammed on shut to one of the bits of news specifically so it wouldn't out-shadow Rising. But that's neither here nor there and since I am still excited about REVENGEANCE, I decided to throw up one of the new screens in honor of it instead of throwing down the picture for one of the things announced. I'm silly like that, I suppose, but also I don't particularly care about the other bits of news right at the moment since they're basically just announcements and only that. No real meat to sink into or anything of the sort.
The first bit of news up is the announcement of Metal Gear Solid: Social Ops, which rounds out the recent social game explosion quite nicely. I'm not sure if there's anything at this point that separates Social games from Cell Phone games, or if it's just supposed to be a better term to take away from the Cell Phone aspect or what, but there's been a Persona 4 one, a No More Heroes one and certainly a couple more announced lately, and it is a -thing-. Not a positive thing, nor a negative thing I suppose, depending on your taste with mobile games, but I do find it a little funny that they keep getting made. If only because it shows a very obvious disparity in how the developers listen to 'fans' and how 'fans' go about deciding things, righting things with their wallets.
Whenever one of these social games get announced, nobody really seems for them, yet they sell, apparently, and thus more get made. But with the amount of near-universal backlash these things seem to get when they're brought up, it doesn't quite seem like a 'vocal minority' situation here really. I'm not particularly sure who is buying these, but it's equally hilarious when you have people arguing that handheld consoles (3DS and Vita currently) don't do well or shouldn't be regarded, because they 'only get watered-down console offerings' yet...well, I could move my hands at the images of these social games over and over in a manner to specifically call them out, but you couldn't see that. Rest assured, I am doing it. Not...currently, because I'm typing, but, you know what I mean. Because if I am doing that to these screenshots, it is pretty obvious where I am going with this.
I'm not sure if the intention was thus, but what is pictured is very obviously something that looks an awful lot like an awful-looking Peace Walker. I can hear you now: "It actually doesn't look all that bad!", but, well, that's the thing about smaller images, they hide jaggies and blurries and such that you can see if you open the big picture and zoom it. Depending on how big of a phone you're walkin' around with, well, it could be very noticeable, and that's just in stills, since we know things can go amazingly wonderful or completely pear-shaped in motion, depending on the factors involved. Regardless, there's not a whole lot of information beyond what's in those two screenshots. With the AP and such, one might wonder if maybe it takes on a more turn-based thing to reduce strain, or if that's just a thing and it's all wacky, but seeing as I'm not sure if these social games that have been announced stand a chance of coming out this way, I don't really care to expand too much without details.
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| I made reference to the joke already with this. Now we don't have to make it. Okay? |
The next bit is probably just as divisive as the Social Game, but at least this is something that we'll definitely be able to get, or at least that's the -plan- of it. That much is definite because apparently Columbia Pictures is making a Metal Gear Solid movie, like for realsies. Avi Arad, CEO of Marvel Studios, was on-hand for the announcement, because he's apparently going to be at the helm of it, rather than just attached to it like the tenuous Uncharted, inFamous and such movies that may or may not see the light of day. I mean, as far as I know, he hasn't officially been attached to any of those properties in theoretical film version, so I'm just saying his filmography might be a little misleading, if you look him up. Still, it's hard saying that just because this whole thing is a bit more official than other video game to movie adaptations are in conception, that it'll be a real thing that happens, but I'd put money on the side of more possible than not.
Reactions, as I've said, have been divisive though more on the side that we've more or less been trained to err on with past adaptations, which means there's not a whole lot of good faith out there. For one, it seems like it's just impossible, these days, to put out a video game movie, based on the last one being...what, actually? One of the Resident Evil movies, apparently, and before that, Prince of Persia: Sands of Time. With Tekken, Street Fighter and Max Payne going before those. Needless to say, it has not been a smooth road, nor even a good one, for Video Game movies, and nobody is really expecting anything to buck that trend anytime soon. However, and this is where the only real hope comes in, some people think that if anything can do it, Metal Gear Solid can. And you know what? I am solidly in this camp, and it's for a few very simple, very obvious reasons.
Obviously, I am a big fan of the Metal Gear series; I've made no attempts to hide it nor should I because it is a fantastic series. The main complaints levied at it lie pretty much on the story, which makes it seem like doing a movie which is basically a story with pictures and movement and acting and such is kind of a bad idea. But here is also something that has been made abundantly clear with the past trends in popular movies: Nobody cares about story. You can tap-dance around it all you want and try and move goal-posts or call me ignorant, blah, blah, blah, but things that have been popular lately, things like Twilight (which admittedly seems to be waning a bit), are conceptually awful and play out worse than the roots themselves are. Nobody cares so long as the acting is good, the actors themselves have at least one big name amongst them, and the movie itself looks good. If you're Transformers, you can drop the first bit and very few people will care regardless, it seems.
While I'm by no means trying to put Metal Gear Solid's story anywhere near the caste of these 'blockbusters', I'm simply saying that things like Plot Holes, retcons and the other things that people lob at Metal Gear Solid's over-arching story like so many bricks at so many windows, none of them will really matter whatsoever when it comes to a movie. Give people action, give people good acting, and the spy-drama roots of the story itself will carry it well enough that they won't care if something absurd comes out towards the end as the traditional twist. In fact, that could possibly even add excitement to it for the inevitable sequel (that, let's face it, we know everybody hopes their movie will be that successful to warrant one) for the most part. So long as there's nothing super glaringly wrong, I'm sure we folks, familiar with the series as we are, will be fine with it as well. Provided it is a thing that actually happens. Which, it has a good chance of that, I'd say.
The last bit and arguably the one to say anything about is Metal Gear Solid: Ground Zeroes, which is apparently going to be an open-world Metal Gear Solid title running on the FOX Engine. Just go ahead and re-read that, let it sink in a bit while also remembering that the above picture might just be an image from the game. It is more likely that it is from the game with some touch-ups, but then again this is the FOX Engine which, as we know, does not fuck around with the graphics from what we've been shown. Still, we haven't seen it in motion on one of our consoles, so I can't blame anybody who might be a little wary of thinking it came from the game, but let's just run with it. Because it's nice to dream that the above is possible on the systems that we have now. (Since, as far as I remember, FOX Engine is supposed to be something to bridge not only PS3/Vita/whatever else development, as it's a multi-platform engine, but it's also likely going to bridge this gen and next, but started on this one.)
What we have here is something that is pretty much as obvious as can be: another Big Boss game. Unless there's some sort of MGS2-style twist with after-reveal stuff, Big Boss is taking another outing in the video game scene (note the Militaires Sans Frontiers emblem and the eyepatch strings under the goggles) and pretty much everybody is super excited for it. I'm....optimistic. My situation is a bit weird on the games, I admit, since my first one was Metal Gear Solid 2. After which I played the first which was a wholly different game more or less, and then 3 and 4 when they came out, not to mention pretty much all the other iterations. Except Twin Snakes. As such, I've never really had -that- experience with Solid Snake himself (MGS4 was Old Snake, I kind of consider them different because I am a pedant), the one that clicks and feels perfect (I basically ruined MGS1 for myself by playing 2 first), and I've really been hoping that I could get that with a new game that comes out. I can keep waiting, certainly with another Big Boss game to distract me in the meanwhile.
I've mused in the past that I have honestly no idea where another Big Boss game could really fit unless they just did a straight re-creation of Metal Gear 1, but the title "Ground Zeroes" does....bring something to mind. Without spoiling the ending for Metal Gear Solid 4 since, after the trophy patch, I'd suggest it is a game that has re-upped its "Do not openly spoil" status, lest you look like a gigantic dick, I think there is something in MGS4's ending that is key here. Something of a catalyst between two of the characters (Big Boss obviously being one) that could create a very obvious, very Major antagonist for the man, as well as giving the game the backdrop for another Peace Walker-esque Base build-up. Just what that base will be, I have no idea, as I'm a little fuzzy on the timeline myself, and I could be completely wrong as I am often. But that's what the sub-title brought to mind, so we'll just have to see when the game actually comes out. I'd say it is probably the only other scenario that really has not been covered in a game yet for Big Boss.
Metal Gear Solid is kind of one of those things that I doubt anyone -really- can get enough of, despite the whinging of "Oh boy, another one?" that you'll get here and there. Each game really has its own charm about it, and there's not been a one that could honestly be called 'bad', though I'm sure anyone could disagree with me on that for any reason. Still, for each game that everyone dislikes, I'm sure that they have at least one iteration of the series that they do really enjoy and sometimes that's all you need. Just that one, perfect, unspoiled game that does what you wanted it to do in a series that might not have done otherwise. With any luck, Ground Zeroes won't be the last real game that we see come from it all anytime soon since, hey, we're looking at a new gen in a year or so, I'm sure. It's definitely a series we want to see make the transition, and it just remains to be seen how it'll look after-the-fact.
Update!: There is a sub-titled trailer now. Everything is amazing.
Dig it.
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