Monday, September 30, 2013

Rune Factory 4 is So Close, You Guys


Despite the Release Date for Rune Factory 4 being officially set as October 1st, it seems that that might not have made its way into GameStop's computers, meaning it's sort of up in the air as to whether or not it will actually be purchasable tomorrow.  This is a problem since if I'm going to need the sweet, sweet embrace of Rune Factory 4 ever, it's likely going to be tomorrow due to work problems that are problems I don't want to get into because ugh.  Still, even if it's not, deliveries seem to be around Wednesday so it shouldn't be -too much- of a wait one way or another, but my point is that I really really want Rune Factory 4 ASAP.  In fact, I want it so much that I read a list of improvements that it has over Rune Factory 3 and I...kind of wish that I hadn't because it is not making this wait any easier.  So allow me to share the list with you.
  • Ability to select a male or female protagonist right at the beginning of the game.
  • Use the Prince Points system to arrange or cancel festivals, bring in merchants and peddlers, crafting licenses, farm and castle expansions, wake up calls from certain characters, new shop services in order to attract tourists and many, many more. Reach for the top prince or princess title!
  • Return of the traditional farming format in 2x2 squares. More farm land will be available through prince point orders, assuming the player has enough wood and bricks.
  • Explorable RF1 style overworld outside of Selfia but waaaay larger than the first installment. Multitudes of dungeons and explorable areas.
  • Up to two party members can be taken into combat. Battle AI has improved greatly.
  • A lively and memorable cast with a variety of personalities, very rich with character interaction and development. No groups or cliques like the last RF games.
  • Multitude and improvement in the request system, no longer tied to the plot. 
  • Marriage is independent from the plot.
  • Engaging plot that consists of 3 story arcs/parts.
  • Variety and improvement in the crafting system.
  • Players may now run their own store through the use of a Prince Points order where NPCs, candidates and villagers alike may find something that catches their fancy.
  • The baths are now accessible more than once a day but the price is raised each time if the player chooses to bathe more than once in a day. A Nationalization of the Baths Prince Points order is later made accessible, making the baths free of charge.
  • 30 Town Sub events, 19 Mini Sub Events, 12 Main Romance Sub Events (one per candidate), 7 Post Marriage Sub Events (5 of them being with offspring), filled with character interaction and tons of depth. 
  • Newly improved lovers system, with long, depth and development filled RFF style sub events for each marriage candidate. Over 7 date locations and intimacy options during dates increase the higher LP gets. A player can have multiple lovers but after marriage, the rest go back to being friends. 
  • Players can now "plant" dungeons via rare seeds. Fruit trees can now be planted through the use of special seeds. Aside bearing fruit, they can be used for lumber.
  • Players can now have access to purchasing multiple articles of various necessities (bookshelves, weapons stand, farm tools stand, wells for farming, storage boxes, ect) providing they have enough wood and bricks (made from hammering stone pieces).
  • Furniture feature from RF3 makes a return but this time, they can be placed anywhere in town, similarly to forges, stoves, bookshelves, ect. 
  • Sharance Maze makes a return as a Prince Point order after Plot 2 is cleared.
That list is from a forumer on Penny Arcade who cites Fogu as the source, but doesn't actually link it.  Still, it doesn't seem like there's any point in faking the list or anything like that, so I'm taking it at face value if only because there are some ridiculously awesome things upon it.  Specifically the bit about marriage being independent of the plot (the one main flaw with Rune Factory 3, I feel) and the "Player can run their own store" thing which is kind of a theme with me lately, it seems.  With Hometown Story apparently releasing towards the middle of this month, I'm not going to have a shortage of Store-Building elements and games and I am very fine with that.  Still, the complete overhaul that Marriage and Dating has seen seems absolutely amazing, and it may very well inject a brand-new life into the game as a whole. 

I really don't have much else to say beyond that list has a bunch of awesome things on it and I cannot wait to have the game in my hands to see if it's actually true.  Because that will make me -so happy- and that's something I really need right about now.

really curious about this Prince/Princess Point system, though

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