Showing posts with label Sales. Show all posts
Showing posts with label Sales. Show all posts
Tuesday, October 22, 2013
Halloween Sales Are Here
In today's Store Update, there's, among a lot of other things, a rather large sale based around the Halloween season, putting a grip of Horror-themed games on sale for scary low prices. (Yes, I fucking went there, no, I didn't have to) From Resident Evil in a few different iterations, to Dead Island to The Walking Dead and even including The Last Of Us (which is a very specific sub-set of horror, I'm sure), there seems to be a little something for everyone no matter your tastes and all of them seem like good picks to get into the holiday season, as it were. There are two games in the sale, however, that stand out a little more than the others to me, and it's because of some very specific reasons.
Corpse Party and Corpse Party: Book of Shadows for the PSP (Vita-compatible) are both on sale for half-off the normal price ($10 instead of $20) and are both definitely something you should look into. Brought over to American shores by the always-wonderful XSEED Games, Corpse Party seems to invoke little else but disinterest when one looks at the basic sprites and presentation, but looks are quite deceiving. Encapsulated in Corpse Party is one of the tensest, most fucking frightening experiences I've ever had in a video game and it's due in no small part to the minimalistic presentation (aside from the Visual Novel-esque full art static screens) and the Voice Acting. To keep costs down, as well as hold true the actual mood of the game, the Voice Acting in the game is all the original Japanese and it...well...Nobody can do Horror like the Japanese.
I'm going to be honest with everyone here - I bought Corpse Party on a Halloween Sale last year and I was determined that I was going to enjoy the experience as everyone suggests. Played on the Vita (for the crisper visuals, if just slightly), in the dark (to set the mood) and with headphones (to truly enjoy and experience the voice-work and the directional sound design) is supposed to be the key environment for some Corpse Partying. I was doing that. Here's a little useful tip:
Don't do that.
Well, actually -do- that, just don't be surprised when you find yourself in fear for your fucking life. I played the first chapter of Corpse Party and got all three endings for it. That was all I could do. The chapter was not very long, but I still required three different sessions of gameplay to complete it because I got so tense and out of sorts that I just literally could not function. It doesn't help that one particular scene is burned into my brain so that I can perfectly recall it at any given time, mostly thanks to the VA because nobody screams like Japanese women. I should state that I do not regret my purchase at all - in fact, I encourage yours and I know I'm going to drop $10 on Book of Shadows as well. However, I do so with full knowledge that I will likely never play it because it is fucking terrifying.
So basically my point is that Corpse Party and Book of Shadows are perfect for this time of year because the whole point is to get scared shitless. There are few things that are $20 or less that will offer quite as many scares.
seriously, hearing that screamed line is never a good thing and it happens all the time and goddamnit brain -stop doing that-
Labels:
Book of Shadows,
Corpse Party,
Games,
Halloween,
Hmm,
PSP,
Sales,
Vita
Friday, August 16, 2013
PSA: There is an Amazing Vita Sale Going On
Completely out of the blue, the Playstation Blog announced a sale this previous Monday that would go live this past Tuesday and carry over into next week's store update on Tuesday where different titles are switched in. As someone who loves his Vita so much who wants other people to similarly love their Vitas, I would be remiss if I didn't bring it up at least once, so that is what I'm doing here. The sale is the Japanese Games Sale which is appropriate because a lot of the games that are really good on the Vita are Japanese (though there are notable exceptions, of course) and quite a few of them are included in the sale in one vein or the other. Of course, it would just be easiest to sort of...show what the sale is and -then- talk about it first.
August 13th – 19th
Game Regular Price Sale Price Plus Price Soul Sacrifice $35.99 $24.99 $17.49 Gravity Rush $35.99 $24.99 Free Sumioni: Demon Arts $14.99 $10.49 $7.34 Ninja Gaiden Sigma 2 Plus $39.99 $27.99 $19.59 Guilty Gear Accent XX Core + R $14.99 $10.49 $7.34 Atelier Totori Plus $39.99 $27.99 $19.59 Silent Hill Book of Memories $29.99 $14.99 $7.50 Touch My Katamari $14.99 $7.49 $3.75 Ridge Racer $24.99 $12.49 $6.25
As stated, the first batch of titles will be only be on sale until next Tuesday, where another batch of fantastic games will take over and threaten your wallet with all the fury of a thousand purchases. Or something along those lines.August 20th – 26th
Game Regular Price Sale Price PS Plus Price Street Fighter X Tekken $39.99 $27.99 $19.59 Muramasa Rebirth $34.99 $27.99 $20.99 Metal Gear Solid HD Collection $29.99 $20.99 $14.69 New Little King’s Story $19.99 $13.99 $9.79 Dead or Alive 5 Plus $39.99 $19.99 $10.00 Ragnarok Odyssey $29.99 $20.99 $14.69 Dynasty Warriors Next $34.99 $17.49 $8.75 Ultimate Marvel vs Capcom 3 $39.99 $19.99 $10.00 Super Monkey Ball $29.99 $20.99 $14.69
One thing that I do want to emphasize so much that I started a new paragraph for it is that I want you to buy Soul Sacrifice. As you know, I really enjoyed it and I want a sequel which is only going to happen if more people buy it. So buy it. At $17.49, it's practically a steal (even if some of the other games in the sale are literally a steal) and it has hours upon hours upon hours of content to keep you coming back for more, not counting the batches of free DLC that have come out for it. Which I don't even think are -done- by the way. So the game is there and then some and I cannot say enough that I want you to buy it because I love it and I know that I'm not going to be alone in this. It's one of those games that I will eventually Platinum because I just want to really badly, even if it's going to take a ridiculous amount of effort.
Other things I'm going to pick up personally include Atelier Totori Plus, which Chance assures me is very cute and well worth the sub-$20 pricetag on it and Touch My Katamari because that name, the demo is amazing and I have just wanted it for a while, so $3.75 is absurdly reasonable. I briefly considered Guilty Gear, but I don't like Fighting Games as a rule, and I already have BlazBlue attached to my account and I really want to play that...when I have 3 gigs free which isn't going to be anytime soon, I can assure you of that, unfortunately. If I liked Diablo-like games, I would certainly pick up Silent Hill: Book of Memories since I enjoyed the demo for it and....even as it stands, I still might. It's a weird, neat little game and it's something that I want to like, and am assured by some sources that it's something that is indeed likable, but I just haven't reconciled that with my brain just yet.
The following week is when it gets a bit ridiculous. Muramasa: Rebirth just came out not too long ago and for $21, you're getting a crazy good deal. Similarly the Metal Gear Solid HD Collection for Vita, while it lacks Peace Walker, is still twice the price it'll be on sale for and even if you're just looking for one or the other, it's simply easier to buy both because they're both fantastic games. Just pretend you're getting one for free if you need any more convincing than that. While I have my complaints and whinges about Dynasty Warriors Next, sub-$9 is a good price for just about anything, and it -is- based on Dynasty Warriors 7 which was the best Dynasty Warriors game before 8 came out (which I have yet to play even though I bought it on release day auuuugh). So if that's something you're interested in at all, it might not be a bad idea so long as you're not a Trophy addict. Honestly, there's not a bad game in the second week of sales aside from perhaps Super Monkey Ball (which I don't think I've heard a single positive thing about) and New Little King's Story which is purely dependent on your tastes, I believe. (Have heard mixed things about it, myself)
Regardless, the prices are amazing, the games are great and it's a sale that is geared specifically towards getting you to enjoy your Vita more than you already do. Unless you already own like -all- of the games in the sale in which case you are probably enjoying your Vita just fine enough. Because you also likely have Persona 4 Golden which means you're not even reading this because you're still playing it because it's so good. So please, if you're one of those folks complaining there aren't enough things for the Vita (or know someone who is saying that) direct your attention to the storefront for the next two weeks and gorge yourself on something great for a price that won't hurt.
but no seriously, at least buy Soul Sacrifice
Labels:
Atelier Totori Plus,
Games,
Hmm,
Playstation Plus,
Sales,
Sony,
Soul Sacrifice,
Squeee,
Touch My Katamari,
Vita
Wednesday, March 13, 2013
Ohhhh, Makes Sense
So, while I have clearly had sort of an up-and-down couple of weeks as you've no doubt noticed by now, it's all been on the up for the last couple of days, yet I found that I was dreadfully tired yesterday (aside from a few hours when the Drakengard 3 semi-announcement made me so excited I nearly ran around the house cheering) and today (despite still being happy and also excited about Drakengard 3) even though I got a rather good bit of sleep last night. You would think that I would be rather alert today, rather willing and able to do just about whatever, up to and including writing a rousing post tonight. Yet, despite there being little bits of news, nothing too big, unfortunately, it was a bit of a hassle to actually sit down and attempt to think. It's a bit worrying, really.
Then I realized something as I started feeling a bit off tonight. Next week is the week in which Spring officially begins. As long-time readers of mine would know, I hate Spring. This is something that is well-documented. The only reason that I hate it is because it's a time of ever-changing environments and allergies and unbearable heat, all of which conspire to make me as miserable and sickish as possible. I'm not being the slightest bit unreasonable, I think. We had our first bit of Spring weather this weekend, with temperatures 30 degrees higher than what the norm had been for the last month....which then dissolved right back into the normal temperatures. With snow. That's what's got me feeling icky currently - the drastic change between hot and cold, and that's something that'll just keep happening. It's unfortunate, really.
Yet, in the spirit of trying to keep things moving, let's talk a little shop here. As stated, there are a few bits of mini-news out there, so let's have an impromptu News Dump and see if any of it particularly interests you.
The first thing that is something that is of-note is that Minecraft is actually getting a disc-release...on XBox 360. Of the XBLA version. Which is multitudes of versions behind the actual PC version. Yet it's still the only console version of the game and being that it'll be the same price as the digital version ($20), it is nice to have that option. As someone who actually desires physical releases for my own convenience, my first instinct was "Yes, I might just buy this for when I buy myself a cheap 360" (or, in the unlikely event that the NeXtBox is fully backwards compatible), but then I went "Why?" And it was actually kind of a horrifying moment. I realized that Minecraft is one of those titles that you more or less -have- to have access to all the time, as in the downloadable version, since who knows when the desire to play will hit. So I might even personally skip on this one for the inevitable day when I actually friggin' buy the PC version for my laptop that I swear I will someday own. Or maybe other dreams will come true, and I'll be able to someday play a Vita version.
In news that is surprising everyone, I guess, the Vita Out-sold everything in Japan last week thanks in part to the release of Soul Sacrifice which sold somewhere in the neighborhood of 115,000+ copies (spread out across the stand-alone copy, the hardware bundle and the Double-Pack to spur the multiplayer-focus) which -technically- means it sold more than Hatsune Miku: Project Diva F for PS3, the top-selling game on the list. The gulf between the Vita sales and 3DS sales is a small one, around 2,500 units, but it's still damn impressive considering the 3DS and 3DS XL are counted as a single unit for sales. The gulf between the Vita and the Wii U (mentioned because they are the two newest consoles out there, what don't you understand about that, Joystiq commentators) is considerable larger, however, with the Vita outselling it by a hefty 54,000 units and the gulf between the Vita and the 360 (the worst-selling console there) is hilarious considering the 360 managed to sell 738 units total. Still, all in all, it's a great sign. A lot of the sentiment seems to be "hurr durr, well it finally got a game" which is shamefully stupid as we know, but Soul Sacrifice looks pretty great, so it likely spurred a lot of purchases with that regardless.
Finally, the two bits of REVENGEANCE DLC that we know about now have a release window. Sometime in April, we'll be able to buy the Jetstream Sam and Blade Wolf DLC packs which will, unsurprisingly, allow you to play as Jetstream Sam and Blade Wolf. Both of them will have their own settings and such, telling expanded stories about the respective characters. From the way it reads both packs will be $7, as in $7 individually which isn't bad at all. Blade Wolf, at the very least, probably has to have an entirely different moveset and playstyle, and with both packs ensuring there will be hours of playtime there (likely dozens in replayability alone) there's an obvious value to it. As someone who really liked REVENGEANCE and wants to funnel as much money into it as possible to increase the chances of a sequel, I know I'll be picking them up. If they can bring in David Hayter to voice the "Soul of Snake" Sword DLC, I'll buy the hell out of that as well.
There's other little bits of info strewn about the internet and I might talk of them on another night, but that's good enough for tonight. Now, if you'll excuse me, I'll just be over here ticking off the days til Fall. Obsessively.
Labels:
Games,
Hmm,
I hate Spring,
Metal Gear Rising,
Minecraft,
News Dump,
Retail,
REVENGEANCE,
Sales,
Vita,
XBox 360
Wednesday, January 23, 2013
And That's a Wrap - Goodbye THQ
Most of the reports of today's sales have been made public and many of the companies that have walked away with shiny new things have already gone ahead and confirmed the reports of their purchases. While there's still some loose ends, it's more or less done and dusted with the latter, very unpleasant option of piece-mealing THQ's resources away being the one that went through. Though, at the very least with this deal, Studios and IPs were a package deal, so as long as the IP was purchased, the studio and the folks who worked on the game still had a place to work, even if it was a different place. Though, that distinction is an important one to make, and I'll get into the why of that eventually. It is rather unfortunate, however not only for that bit, but for everything overall I'd say.
First up is the obvious important bit: What went where? As stated, for the most part, if a Studio was sold off, their IPs made the travel with them from what we know, though I'll make a point to point out who has what still. The elephant in the room and the one everyone expected the most out of was Volition, specifically for the Saint's Row franchise. Of course, Volition also handles the Red Faction IP, so by all accounts that should stick with them regardless. So who bought Volition? Why, the Koch Media Group of course! Who? Oh, Koch Media is a big thing, but most notable is their gaming branch which is known as Deep Silver, a publisher that hasn't made a lot of waves aside from Dead Island. Oh, and that whole little thing about the up-coming Dead Island: Riptide coming with a bloody female torso statue in the limited edition. You know, a tiny thing like that that certainly didn't draw any attention at all. Volition was acquired for $22.3 Million, handily beating out the next bid from Ubisoft of all places at a paltry $5.4 Million.
So that means Volition went for the most money right? N...no, actually. In a move that surprised the hell out of everyone, I'm sure, Sega actually coughed up the most amount of money in the whole of the auction, offering $26.6 Million for the developer Relic (along with their IPs) and the Company of Heroes IP. Right behind them was Zenimax Media, the fine folks who own Bethesda, at $26.3 Million which, of course, also made it the highest runner-up bid for the entire sale. Ignoring the usual doom and gloom that generally comes with Sega news, it should be noted that, for the most part, Sega already has their toes in this market with Creative Assembly's Total War franchise which was held up as one of Sega's 'core' franchises. For the most part, it seems that a different branch of Sega, a more sane one, handles the workings with CA, so it might just be safe to assume Relic will be treated much the same - simply allowed to put out a quality product when they can. Not too bad of a deal there.
The next highest priced item was actually just an IP known as "Evolve", which we have...surprisingly little information about. If the rumor mill is to be trusted, it might look like some sort of First-Person XCOM-ish affair, but I imagine we'll want to wait for some news before figuring on it. Take-Two Interactive was the buyer on this one with a bid of $10.894 Million, handily beating out Turtle Rock Studios bid of a mere $250,000 which was the minimum bid for anything if we're told correctly. Some have speculated that this was Turtle Rock's attempt to buy their way out and become independent, but I don't know the truth behind it. Anyway, they were about $10 Million short, so I suppose it's mostly a moot point by now. With any luck, we'll hear some information about this game come E3, if not before, since it seemed like it was nearing the end of its development.
As for everything else? Koch Media also managed to grab up the License for the Metro series (which I believe is just the ability to publish the games - the one that's already out and the up-coming sequel) with a bid of $5,877,551 which is a bloody precise number if nothing else, beating out Ubisoft's bid of $5.175 Million. I mentioned Ubisoft a lot because they bid on quite a lot, really, and all of that ended up paying off. They secured the rights to publish the South Park: The Stick of Truth game (barring legal issues) for $3,265,306 which was the only bid for said item. They also walked away with THQ Montreal for a cool $2.5 along with the two IPs it was working on - 1666 (I believe it's a Star Wars game) and a game named "Underdog" which we have very little information about. The only other IP that was on sale on its own was that for Homefront, which sold for a paltry $544,218 to Crytek, who was working on the game anyway, meaning they'll be able to develop and publish it them for themselves.
There are quite a few unresolved issues here regardless, the bulk of them being rather strange to think about. Early reports stated that the likes of EA and Warner Bros. at least were also sniffing about, yet not a single one of their bids (if they made any) were apparently high enough to secure them anything. Warner Bros., that's possibly understandable, but EA? There's even rumbles that Take-Two Interactive, and not EA (also known as the company with like every single sports franchise) secured the license for WWE games outside of the auction itself. Considering how it turned out, I'm just wondering if they only put in a bid for Volition, but their bids were lower than even Ubisoft's (which is hard to imagine). Still, I had expected to see at least one instance of EA, be it the winning bid or the runner-up.
The other, honestly really sad thing to point out is that, as you no doubt have noticed by now, there was not a single bid for Vigil Games, the developer behind the Darksiders franchise. I'm not quite sure what made this a reality - I don't know if everybody psyched themselves out with the other properties that everyone thought a low bid for Vigil was someone else's responsibility, or if the budget for the previous two games scared off potential buyers since, let's face it, the games did not come cheap. Most of that was thanks to THQ mismanagement, which brought about this whole situation to begin with, but one could only assume there was a cost-sink in mind associated with the series. Whatever the reason, as unfortunate as it is, Vigil Games did -not- get purchased in the auction and, unless bought out before THQ's Chapter 11 goes through, that'll be it completely for both Vigil and the Darksiders franchise. Over as in "If you ever wanted to own the games digitally, maybe do that -now- since it might be impossible for them to be sold soon enough". Although...
There's definitely going to be more follow-up between now and when THQ is dissolved into Bankruptcy, but this is definitely the bulk of the story here I would assume. Generally, the consensus seems to be that Relic with Sega is probably the best place for it, considering Creative Assembly's seeming autonomy, but is much less favorable for Volition. Funny thing about that whole Zombie Bait thing is that somehow people don't trust you to be a normal, decent human being after that, so the worst is being assumed for Red Faction and, more importantly, Saint's Row, whose tongue-in-cheek humor about things like...you know, how women are handled and such could get very awkward. A Ubisoft-published South Park game is probably fine enough - I doubt it's going to mean much of a difference, honestly. The rest is kind of just there, really. With any luck, there'll be a good ending for Vigil before this whole thing pans out completely, since I don't think they're technically going anywhere just yet despite really sad, heartfelt goodbyes and I figure there's no reason why THQ -can't- continue to sell things off individually. It's all just to pay people, right? This deal just barely made more than the ClearLake deal would have, so a little more money would just make things much nicer for everyone.
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