Showing posts with label Compatibility. Show all posts
Showing posts with label Compatibility. Show all posts

Monday, August 27, 2012

Vita's PSOne Support Inbound....Kinda


So, in most parts of the world, the 1.80 update, which is talked about in the above video is either live (personally, mine is downloading as I type this) or on its way, assuredly.  As I brought up back on the 14th, the star of the 1.80 show is the PSOne Support and, as suspected, it seems that it's going to be a gradual process of opening up, rather than a whole lot of stuff magically working right off.  At least...that's how it seems to be for North America and not so much for PAL territories which is certainly.....certainly a thing, I suppose.  No one seems to know why there is such a giant disparity, but there's probably a few things to be addressed before going into that further.  This one's a real head-scratcher as always, and pretty much all I have to go on is what I've read so far, less I want to put this post out a half-hour from now when my update finishes and I get to test it myself.  That, I suspect, will just be an update after I get a firm grasp on it all.

So, something to address right off is that, for as great as the PAL list is, I don't see Xenogears on it (nor do I know if it's either on their store) so nyeh, take that.  (I'm so sorry, Xenogears was pretty much the only thing I wanted to DL right up-front, but I guess I'll fall back on FFVII)  In all seriousness, however, the lists do appear to be deceiving, not only for us, but for the PAL-land as well, presumably because the update has come up before the announced dates of the 28th and the 29th.  For instance, I've heard some statements claiming that some games aren't on the list, yet downloadable, versus some are on the list, but cannot be gotten by the conventional method of getting it right on your Vita.  I say this because, as with the PSP library (and it persists now, really) some titles can be gotten on your Vita if you have a PS3 to go along with it and serve as a content gathering machine.

The process is as simple as getting on your PS3, downloading the PSOne game of your choosing, NOT INSTALLING IT, and instead transferring that bubble that you install the game with to your Vita, presumably through the content manager.  This is not fool-proof, of course, as the game has to be a game that can be played on the PSOne emulator that the Vita is being out-fitted with.  For reasons unknown to everyone, certain games (this is true with PSP as well) simply are kept back, presumably to be tweaked more for best performance with the emulator, but are still in a very playable state if you can get them.  This list proves to be a lot larger than the 9 titles we have, I'm told and is probably on par or thereabouts with the PAL list.  If you're willing to put in that amount of effort, of course which, you might guess, I am not.  Call me silly or what have you, but I'm more than happy to wait for the titles to be 'officially' touted before I get in there and get attached once more.  I assume they will do this as they've done with the PSP games in recent weeks; thrown them in the new releases section even though they are hardly new at all, simply because they are probably new to play for plenty of people.

It's not ideal, of course, and I'm positive there will be so much whinging and "Oh lord, Sony is incompetent" and blah blah blah, rabble rabble, but it's all just hilarious to me, as there is honestly pretty much a triple-standard at play here and nobody seems to realize it, nor care.  For some, it's simply 'too much' that this wasn't here at launch and they will not let up beyond that.  Others, they harp on that it took so long, but understand it wasn't a thing that could be done.  Then the last caste gripe that it took too long -and- there are only these titles officially supported at the front-end of it.  So no matter what, they're annoyed that it took 'this long', so if it worked perfectly, they'd still bitch, meanwhile, there are people who bitch for the sake of it and etc. etc.  There's just no substance to it, and if anything, push me to be more passive to it all than anything.  Snarky people say "Heh, it's such a big thing for the Vita to play ten-year old games" and then complain that they cannot play their favorite ten-year old game on it right away and I'm just not sure where these people find the time to complain, really.  Between Gravity Rush, Treasures of Montezuma Blitz and a plethora of PSP games (not to mention the Youtube App), I've discovered that I don't have enough hours in a day for -anything-, much less whinging about things for no reason.

Do I get it on some level?  Of course.  I want to play Xenogears, and I wanted to play it like two months ago, but my real recourse is to just fish out my disks and play them on one of my consoles that will allow such a thing, or purchase it digitally for my PS3 (which if I'm playing anything on, it's Sleeping Dogs or Lollipop Chainsaw).  Or buy a new PSP since my good ol' 1000 is borked nine ways from Sunday.  I have all these options at my disposal, but since I prefer the one where I get to play Xenogears on that lovely screen of my Vita, I can wait.  Patiently.  I'm not really sure what part of this is a difficult concept, especially since holding back the update until all the titles are compatible means it probably wouldn't come out for months.  Regardless, it's not like I don't have a wealth of things to do on my Vita, so the fact that I won't be able to play Xenogears on it tonight, tomorrow or the next day isn't really a factor for me.  It'll get resolved enough soon enough for the rest of the folks, I'm sure, so once again it's simply a big to-do for the sake of it.

Update!:  Well, I can download Final Fantasy VII and probably will.  Honestly, that's fine enough for me for now.  The whole thing is pretty well-documented by now, but it's not really that big a deal unless you're a giant baby working for Joystiq in charge of most of the Mobile Gaming posts and clearly have a hate boner for all things not on a cell phone. Not that I'm bitterly pointing fingers at anyone who's being a jerk about the situation just because he can be for some page hits from the lowest common denominator that will just agree with him despite the intricacies involved.

Tuesday, May 15, 2012

Vita's PSP/Minis Compatibility Sees An Update


Over at the Playstation Blog, there was a post just today about the expanding list of PSP/Minis Compatibility for the Vita and, of course, people are never happy.  I could surmise that if the post said "ALL PSP GAMES WORK ON IT, EVEN ONES NOT ON THE STORE BECAUSE THEY ARE NOW BY MAGIC", there would still be people to complain about it, if just for the fact that people will whine that they actually have to buy games.  Regardless, people aren't happy with the list, of course, because it doesn't feature a lot of games that, well, aren't on the Playstation Store to begin with.  Which is clearly Sony's fault, as there's no such thing as licensing issues or anything like that that are to be handled by Developer and Publisher.  Certainly not, everything is up to the single company that releases a product that several other people make things for.  If Angry Birds didn't work on someone's iPad, it's obviously Apple's fault, you see.

Snarkiness aside, I should go ahead and throw down the list now before I get into it anymore.  Point of reference and all.

Available Today


PSP Titles:
Cho Aniki Zero (Aksys Games Localization, Inc.)
Strikers 1945 Plus (PM Studios, Inc.)
Tom Clancy’S Ghost Recon: Advanced Warfighter 2 (UbiSoft, Inc.)
Tom Clancy’S Rainbow Six: Vegas (UbiSoft, Inc.)
Valhalla Knights 2: Battle Stance (XSEED JKS, Inc.)
Ys: I & II Chronicles Digital (XSEED JKS, Inc.)

PSP minis:
Aero Racer (Halfbrick Studios)
Age Of Zombies (Halfbrick Studios)
Blast Off (Halfbrick Studios)
Dynogems (StormBasic)
Echoes (Halfbrick Studios)
Me Monstar: Hear Me Roar (Cohort Studios)
Vempire (Impressionware Srl)

Coming Soon


PSP Titles:
3D Twist & Match (Sanuk Games)
Aedis Eclipse: Generation Of Chaos Legacy (NIS America, Inc.)
Bejeweled 2 (Sony Online Entertainment LLC)
Beta Bloc (D3 Publisher of America)
Brain Challenge (Gameloft)
Dead Head Fred (D3 Publisher of America)
Field Commander (Sony Online Entertainment LLC)
Gods Eater Burst (D3 Publisher of America)
Groovin’ Blocks (Sony Online Entertainment LLC)
King Of Pool (Nordcurrent UAB)
Luxor: Pharaoh’S Challenge Umd Legacy (Mumbo Jumbo)
Major League Baseball 2K10 (2KGames)
Mercury Meltdown (Ignition Entertainment)
Mx Vs Atv Untamed (THQ, Inc.)
Peggle (Sony Online Entertainment LLC)
Prehistoric Isle (SNK PLAYMORE CORPORATION)
Puzzle Quest: Challenge Of The Warlords (D3 Publisher of America)
Reel Fishing: The Great Outdoors Legacy (Natsume, Inc.)
Split Second (Disney Interactive Studios)
Super Pocket Tennis (D3 Publisher of America)
The Red Star (XS Games, LLC)
Unbound Saga (Vogster Entertainment, LLC)
Undead Knights Digital (Tecmo Koei America Corporation)
Uno (Gameloft)
Untold Legends: Brotherhood Of The Blade (Sony Online Entertainment LLC)
Untold Legends: The Warrior’S Code French (Sony Online Entertainment LLC)
Work Time Fun (D3 Publisher of America)
WWE All Stars (THQ, Inc.)
WWE Smackdown Vs. Raw 2010 (THQ, Inc.)

PSP minis:
5 In 1 Solitaire (Digital Leisure)
Alien Zombie Death (PomPom Games)
Arcade Air Hockey & Bowling (Icon Games)
Babel: The King Of The Blocks (StormBasic)
Bashi Blocks (Icon Games)
Bermuda Triangle (SNK PLAYMORE CORPORATION)
Breakquest (Beatshapers)
Bubble Trubble (Creat Studios)
Card Shark (Laughing Jackal Ltd)
Carnivores: Ice Age (Beatshapers)
Cohort Chess (Cohort Studios)
Doodle Fit (Gamelion)
Doodle Pool (Big Head Games)
Duael Invaders (Laughing Jackal Ltd)
Enigmo (Beatshapers)
Family Games (Icon Games)
Farm Frenzy (Alawar Entertainment, Inc.)
Fighting Fantasy: The Warlock Of Firetop Mountain (Laughing Jackal Ltd)
Fly Fu (Invictus Games LTD.)
Galcon Labs (Beatshapers)
Gamocracy One : Legend Of Robot (AYEWARE / Bearded Ladies Consulting)
Gold Medalist (SNK PLAYMORE CORPORATION)
Guerrilla War (SNK PLAYMORE CORPORATION)
Hal 21 (SNK PLAYMORE CORPORATION)
Hero Of Sparta (Gameloft)
Hysteria Project 2 (Sanuk Games)
Ikari Warriors (SNK PLAYMORE CORPORATION)
Ikari Warriors Ii: Victory Road (SNK PLAYMORE CORPORATION)
Jelly Pops (PomPom Games)
Karimogi (StormBasic)
Labyrinth (Bigben Interactive, S.A.)
Let’S Golf (Gameloft)
Marvin’S Maze (SNK PLAYMORE CORPORATION)
Mecho Wars (Creat Studios)
Omg-Z! (Laughing Jackal Ltd)
One Epic Game (Grip Digital)
Ozma Wars (SNK PLAYMORE CORPORATION)
P.O.W. – Prisoners Of War (SNK PLAYMORE CORPORATION)
Pipe Madness (AYEWARE / Bearded Ladies Consulting)
Pix N Love Rush (Sanuk Games)
Psycho Soldier (SNK PLAYMORE CORPORATION)
Red Bull X-Fighters (Xendex)
Rumble Trucks (Playerthree Ltd)
Street Smart (SNK PLAYMORE CORPORATION)
The 2D Adventures Of Rotating Octopus Character (Dakko Dakko Ltd.)
The Impossible Game (Grip Digital)
The Marbians (Nordisk Film Distribution A/S)
Twin Blades (Sanuk Games)
Vanguard Ii (SNK PLAYMORE CORPORATION)
Wackylands Boss (Creat Studios)
Yetisports (Xendex)
Zombie Racers (Big Head Games)
So as you can see there is -quite a bit- that's on the list, though the bulk of them are Minis which, let's face it:  They're important too.  I don't really care for them from the little bit I've been exposed to them (Young Thor, Monsters (Probably) Stole My Princess), but they are every bit representative of developer effort as everything else, and the fact that they have to get ESRB rated, thus raising their price a little is unfortunate, but not something exactly controllable.  Regardless, more content on the Vita Store is just that, and it's always welcome, I'm sure we can all agree.  Even if you might not personally care for what that content is, since as we know, content you don't personally care about is useless.

Now, if you take a look at the lists of PSP games, both available today and soon, you might start noticing that there's kind of a little pattern in the publishers in that most of the games have that in common.  There are a couple of publishers that only have one game in the overall list, but it -might- make sense that this is something that Sony has to work directly with the Developer/Publisher over, meaning that batches of entire back-catalogs get moved through in a clip to be added to a list as the one above.  You know, just maybe that's how it works instead of the veritable monkey house that everyone thinks it is apparently.  It isn't that outlandish to suspect that there might be unseen organization to matters like this.

Of course, if I'm correct about the Publishers/Developers link to the whole situation, then that would possibly explain why some notables, namely Sega, Squeenix and Konami, aren't really up there, but at the same time, there's a good chance that there are other reasons compounding that.  Sega, as you know, is kind of in the middle of nearly going kaput in such a fashion that they've had to pretty much gut their American and European branches in the name of 'restructuring' for the future of 'focusing on digital releases', meaning something like licensing disputes or registrations (if it's something as small as that keeping their games like Phantasy Star Portable 2 and Valkyria Chronicles 2 off the store proper) might not be high up to get attention right now, despite it ultimately leading towards making money.  Squeenix, as we all know, has a real aversion towards digital things and have only recently started to lighten up on that and Konami.....well, hell, I dunno about that.  Maybe they're next up, or their games are still being worked on.

As we all know, however, it's kind of hard to trust a list for this sort of thing, no matter what company it is representing it.  So good money is on the list changing in some form before it's all filled out on the store (I imagine games will be uploaded in batches over the next couple of weeks), but which way is hard to know.  The easier bet is on games being removed from it rather than anything else being added, but there have been several surprises before and, remember, the list is only for games that will be fully, officially compatible, as in available directly from the Vita store itself.  Currently, there's games like, well, Valkyria Chronicles 2, that aren't available from the Vita storefront, but are playable on it if you use your PS3 as a bridge to get it on there and then put it on your Vita.  With any luck, some of the games we all want might even be made available by this method that currently aren't.  But either way, it's obvious that it's getting worked on, at least, which is reassuring.